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java.lang.Objectorg.collada._2005._11.colladaschema.ProfileCG.Type.Technique.Pass.Shader
public static class ProfileCG.Type.Technique.Pass.Shader
Java class for anonymous complex type.
The following schema fragment specifies the expected content contained within this class.
<complexType>
<complexContent>
<restriction base="{http://www.w3.org/2001/XMLSchema}anyType">
<sequence>
<element name="annotate" type="{http://www.collada.org/2005/11/COLLADASchema}fx_annotate_common" maxOccurs="unbounded" minOccurs="0"/>
<sequence minOccurs="0">
<element name="compiler_target">
<complexType>
<simpleContent>
<extension base="<http://www.w3.org/2001/XMLSchema>NMTOKEN">
</extension>
</simpleContent>
</complexType>
</element>
<element name="compiler_options" type="{http://www.w3.org/2001/XMLSchema}string" minOccurs="0"/>
</sequence>
<element name="name">
<complexType>
<simpleContent>
<extension base="<http://www.w3.org/2001/XMLSchema>NCName">
<attribute name="source" type="{http://www.w3.org/2001/XMLSchema}NCName" />
</extension>
</simpleContent>
</complexType>
</element>
<element name="bind" maxOccurs="unbounded" minOccurs="0">
<complexType>
<complexContent>
<restriction base="{http://www.w3.org/2001/XMLSchema}anyType">
<choice>
<group ref="{http://www.collada.org/2005/11/COLLADASchema}cg_param_type"/>
<element name="param">
<complexType>
<complexContent>
<restriction base="{http://www.w3.org/2001/XMLSchema}anyType">
<attribute name="ref" use="required" type="{http://www.w3.org/2001/XMLSchema}NCName" />
</restriction>
</complexContent>
</complexType>
</element>
</choice>
<attribute name="symbol" use="required" type="{http://www.w3.org/2001/XMLSchema}NCName" />
</restriction>
</complexContent>
</complexType>
</element>
</sequence>
<attribute name="stage" type="{http://www.collada.org/2005/11/COLLADASchema}cg_pipeline_stage" />
</restriction>
</complexContent>
</complexType>
| Nested Class Summary | |
|---|---|
static class |
ProfileCG.Type.Technique.Pass.Shader.Bind
Java class for anonymous complex type. |
static class |
ProfileCG.Type.Technique.Pass.Shader.CompilerTarget
Java class for anonymous complex type. |
static class |
ProfileCG.Type.Technique.Pass.Shader.Name
Java class for anonymous complex type. |
| Field Summary | |
|---|---|
protected List<FxAnnotateCommon> |
annotate
|
protected List<ProfileCG.Type.Technique.Pass.Shader.Bind> |
bind
|
protected String |
compilerOptions
|
protected ProfileCG.Type.Technique.Pass.Shader.CompilerTarget |
compilerTarget
|
protected ProfileCG.Type.Technique.Pass.Shader.Name |
name
|
protected CgPipelineStage |
stage
|
| Constructor Summary | |
|---|---|
ProfileCG.Type.Technique.Pass.Shader()
|
|
| Method Summary | |
|---|---|
List<FxAnnotateCommon> |
getAnnotate()
Gets the value of the annotate property. |
List<ProfileCG.Type.Technique.Pass.Shader.Bind> |
getBind()
Gets the value of the bind property. |
String |
getCompilerOptions()
Gets the value of the compilerOptions property. |
ProfileCG.Type.Technique.Pass.Shader.CompilerTarget |
getCompilerTarget()
Gets the value of the compilerTarget property. |
ProfileCG.Type.Technique.Pass.Shader.Name |
getName()
Gets the value of the name property. |
CgPipelineStage |
getStage()
Gets the value of the stage property. |
void |
setCompilerOptions(String value)
Sets the value of the compilerOptions property. |
void |
setCompilerTarget(ProfileCG.Type.Technique.Pass.Shader.CompilerTarget value)
Sets the value of the compilerTarget property. |
void |
setName(ProfileCG.Type.Technique.Pass.Shader.Name value)
Sets the value of the name property. |
void |
setStage(CgPipelineStage value)
Sets the value of the stage property. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
protected List<FxAnnotateCommon> annotate
protected ProfileCG.Type.Technique.Pass.Shader.CompilerTarget compilerTarget
protected String compilerOptions
protected ProfileCG.Type.Technique.Pass.Shader.Name name
protected List<ProfileCG.Type.Technique.Pass.Shader.Bind> bind
protected CgPipelineStage stage
| Constructor Detail |
|---|
public ProfileCG.Type.Technique.Pass.Shader()
| Method Detail |
|---|
public List<FxAnnotateCommon> getAnnotate()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set method for the annotate property.
For example, to add a new item, do as follows:
getAnnotate().add(newItem);
Objects of the following type(s) are allowed in the list
FxAnnotateCommon
public ProfileCG.Type.Technique.Pass.Shader.CompilerTarget getCompilerTarget()
ProfileCG.Type.Technique.Pass.Shader.CompilerTargetpublic void setCompilerTarget(ProfileCG.Type.Technique.Pass.Shader.CompilerTarget value)
value - allowed object is
ProfileCG.Type.Technique.Pass.Shader.CompilerTargetpublic String getCompilerOptions()
Stringpublic void setCompilerOptions(String value)
value - allowed object is
Stringpublic ProfileCG.Type.Technique.Pass.Shader.Name getName()
ProfileCG.Type.Technique.Pass.Shader.Namepublic void setName(ProfileCG.Type.Technique.Pass.Shader.Name value)
value - allowed object is
ProfileCG.Type.Technique.Pass.Shader.Namepublic List<ProfileCG.Type.Technique.Pass.Shader.Bind> getBind()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set method for the bind property.
For example, to add a new item, do as follows:
getBind().add(newItem);
Objects of the following type(s) are allowed in the list
ProfileCG.Type.Technique.Pass.Shader.Bind
public CgPipelineStage getStage()
CgPipelineStagepublic void setStage(CgPipelineStage value)
value - allowed object is
CgPipelineStage
|
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