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java.lang.Objectorg.collada._2005._11.colladaschema.ProfileGLSL.Type.Technique.Pass
public static class ProfileGLSL.Type.Technique.Pass
Java class for anonymous complex type.
The following schema fragment specifies the expected content contained within this class.
<complexType>
<complexContent>
<restriction base="{http://www.w3.org/2001/XMLSchema}anyType">
<sequence>
<element name="annotate" type="{http://www.collada.org/2005/11/COLLADASchema}fx_annotate_common" maxOccurs="unbounded" minOccurs="0"/>
<element name="color_target" type="{http://www.collada.org/2005/11/COLLADASchema}fx_colortarget_common" maxOccurs="unbounded" minOccurs="0"/>
<element name="depth_target" type="{http://www.collada.org/2005/11/COLLADASchema}fx_depthtarget_common" maxOccurs="unbounded" minOccurs="0"/>
<element name="stencil_target" type="{http://www.collada.org/2005/11/COLLADASchema}fx_stenciltarget_common" maxOccurs="unbounded" minOccurs="0"/>
<element name="color_clear" type="{http://www.collada.org/2005/11/COLLADASchema}fx_clearcolor_common" maxOccurs="unbounded" minOccurs="0"/>
<element name="depth_clear" type="{http://www.collada.org/2005/11/COLLADASchema}fx_cleardepth_common" maxOccurs="unbounded" minOccurs="0"/>
<element name="stencil_clear" type="{http://www.collada.org/2005/11/COLLADASchema}fx_clearstencil_common" maxOccurs="unbounded" minOccurs="0"/>
<element name="draw" type="{http://www.collada.org/2005/11/COLLADASchema}fx_draw_common" minOccurs="0"/>
<choice maxOccurs="unbounded">
<group ref="{http://www.collada.org/2005/11/COLLADASchema}gl_pipeline_settings"/>
<element name="shader">
<complexType>
<complexContent>
<restriction base="{http://www.w3.org/2001/XMLSchema}anyType">
<sequence>
<element name="annotate" type="{http://www.collada.org/2005/11/COLLADASchema}fx_annotate_common" maxOccurs="unbounded" minOccurs="0"/>
<sequence minOccurs="0">
<element name="compiler_target">
<complexType>
<simpleContent>
<extension base="<http://www.w3.org/2001/XMLSchema>NMTOKEN">
</extension>
</simpleContent>
</complexType>
</element>
<element name="compiler_options" type="{http://www.w3.org/2001/XMLSchema}string" minOccurs="0"/>
</sequence>
<element name="name">
<complexType>
<simpleContent>
<extension base="<http://www.w3.org/2001/XMLSchema>NCName">
<attribute name="source" type="{http://www.w3.org/2001/XMLSchema}NCName" />
</extension>
</simpleContent>
</complexType>
</element>
<element name="bind" maxOccurs="unbounded" minOccurs="0">
<complexType>
<complexContent>
<restriction base="{http://www.w3.org/2001/XMLSchema}anyType">
<choice>
<group ref="{http://www.collada.org/2005/11/COLLADASchema}glsl_param_type"/>
<element name="param">
<complexType>
<complexContent>
<restriction base="{http://www.w3.org/2001/XMLSchema}anyType">
<attribute name="ref" use="required" type="{http://www.w3.org/2001/XMLSchema}string" />
</restriction>
</complexContent>
</complexType>
</element>
</choice>
<attribute name="symbol" use="required" type="{http://www.w3.org/2001/XMLSchema}NCName" />
</restriction>
</complexContent>
</complexType>
</element>
</sequence>
<attribute name="stage" type="{http://www.collada.org/2005/11/COLLADASchema}glsl_pipeline_stage" />
</restriction>
</complexContent>
</complexType>
</element>
</choice>
<element ref="{http://www.collada.org/2005/11/COLLADASchema}extra" maxOccurs="unbounded" minOccurs="0"/>
</sequence>
<attribute name="sid" type="{http://www.w3.org/2001/XMLSchema}NCName" />
</restriction>
</complexContent>
</complexType>
| Nested Class Summary | |
|---|---|
static class |
ProfileGLSL.Type.Technique.Pass.AlphaFunc
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.AlphaTestEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.AutoNormalEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.BlendColor
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.BlendEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.BlendEquation
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.BlendEquationSeparate
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.BlendFunc
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.BlendFuncSeparate
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ClearColor
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ClearDepth
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ClearStencil
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ClipPlane
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ClipPlaneEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ColorLogicOpEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ColorMask
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ColorMaterial
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ColorMaterialEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.CullFace
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.CullFaceEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.DepthBounds
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.DepthBoundsEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.DepthClampEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.DepthFunc
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.DepthMask
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.DepthRange
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.DepthTestEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.DitherEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.FogColor
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.FogCoordSrc
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.FogDensity
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.FogEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.FogEnd
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.FogMode
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.FogStart
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.FrontFace
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightAmbient
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightConstantAttenuation
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightDiffuse
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightingEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightLinearAttenuation
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightModelAmbient
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightModelColorControl
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightModelLocalViewerEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightModelTwoSideEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightPosition
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightQuadraticAttenuation
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightSpecular
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightSpotCutoff
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightSpotDirection
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LightSpotExponent
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LineSmoothEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LineStipple
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LineStippleEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LineWidth
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LogicOp
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.LogicOpEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.MaterialAmbient
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.MaterialDiffuse
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.MaterialEmission
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.MaterialShininess
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.MaterialSpecular
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ModelViewMatrix
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.MultisampleEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.NormalizeEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PointDistanceAttenuation
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PointFadeThresholdSize
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PointSize
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PointSizeMax
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PointSizeMin
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PointSmoothEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PolygonMode
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PolygonOffset
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PolygonOffsetFillEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PolygonOffsetLineEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PolygonOffsetPointEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PolygonSmoothEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.PolygonStippleEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ProjectionMatrix
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.RescaleNormalEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.SampleAlphaToCoverageEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.SampleAlphaToOneEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.SampleCoverageEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.Scissor
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ScissorTestEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.ShadeModel
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.Shader
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.StencilFunc
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.StencilFuncSeparate
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.StencilMask
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.StencilMaskSeparate
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.StencilOp
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.StencilOpSeparate
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.StencilTestEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.Texture1D
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.Texture1DEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.Texture2D
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.Texture2DEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.Texture3D
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.Texture3DEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.TextureCUBE
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.TextureCUBEEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.TextureDEPTH
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.TextureDEPTHEnable
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.TextureEnvColor
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.TextureEnvMode
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.TextureRECT
Java class for anonymous complex type. |
static class |
ProfileGLSL.Type.Technique.Pass.TextureRECTEnable
Java class for anonymous complex type. |
| Field Summary | |
|---|---|
protected List<Object> |
alphaFuncOrBlendFuncOrBlendFuncSeparate
|
protected List<FxAnnotateCommon> |
annotate
|
protected List<FxClearcolorCommon> |
colorClear
|
protected List<FxColortargetCommon> |
colorTarget
|
protected List<FxCleardepthCommon> |
depthClear
|
protected List<FxDepthtargetCommon> |
depthTarget
|
protected String |
draw
|
protected List<Extra> |
extra
|
protected String |
sid
|
protected List<FxClearstencilCommon> |
stencilClear
|
protected List<FxStenciltargetCommon> |
stencilTarget
|
| Constructor Summary | |
|---|---|
ProfileGLSL.Type.Technique.Pass()
|
|
| Method Summary | |
|---|---|
List<Object> |
getAlphaFuncOrBlendFuncOrBlendFuncSeparate()
Gets the value of the alphaFuncOrBlendFuncOrBlendFuncSeparate property. |
List<FxAnnotateCommon> |
getAnnotate()
Gets the value of the annotate property. |
List<FxClearcolorCommon> |
getColorClear()
Gets the value of the colorClear property. |
List<FxColortargetCommon> |
getColorTarget()
Gets the value of the colorTarget property. |
List<FxCleardepthCommon> |
getDepthClear()
Gets the value of the depthClear property. |
List<FxDepthtargetCommon> |
getDepthTarget()
Gets the value of the depthTarget property. |
String |
getDraw()
Gets the value of the draw property. |
List<Extra> |
getExtra()
Gets the value of the extra property. |
String |
getSid()
Gets the value of the sid property. |
List<FxClearstencilCommon> |
getStencilClear()
Gets the value of the stencilClear property. |
List<FxStenciltargetCommon> |
getStencilTarget()
Gets the value of the stencilTarget property. |
void |
setDraw(String value)
Sets the value of the draw property. |
void |
setSid(String value)
Sets the value of the sid property. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
protected List<FxAnnotateCommon> annotate
protected List<FxColortargetCommon> colorTarget
protected List<FxDepthtargetCommon> depthTarget
protected List<FxStenciltargetCommon> stencilTarget
protected List<FxClearcolorCommon> colorClear
protected List<FxCleardepthCommon> depthClear
protected List<FxClearstencilCommon> stencilClear
protected String draw
protected List<Object> alphaFuncOrBlendFuncOrBlendFuncSeparate
protected List<Extra> extra
protected String sid
| Constructor Detail |
|---|
public ProfileGLSL.Type.Technique.Pass()
| Method Detail |
|---|
public List<FxAnnotateCommon> getAnnotate()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set method for the annotate property.
For example, to add a new item, do as follows:
getAnnotate().add(newItem);
Objects of the following type(s) are allowed in the list
FxAnnotateCommon
public List<FxColortargetCommon> getColorTarget()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set method for the colorTarget property.
For example, to add a new item, do as follows:
getColorTarget().add(newItem);
Objects of the following type(s) are allowed in the list
FxColortargetCommon
public List<FxDepthtargetCommon> getDepthTarget()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set method for the depthTarget property.
For example, to add a new item, do as follows:
getDepthTarget().add(newItem);
Objects of the following type(s) are allowed in the list
FxDepthtargetCommon
public List<FxStenciltargetCommon> getStencilTarget()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set method for the stencilTarget property.
For example, to add a new item, do as follows:
getStencilTarget().add(newItem);
Objects of the following type(s) are allowed in the list
FxStenciltargetCommon
public List<FxClearcolorCommon> getColorClear()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set method for the colorClear property.
For example, to add a new item, do as follows:
getColorClear().add(newItem);
Objects of the following type(s) are allowed in the list
FxClearcolorCommon
public List<FxCleardepthCommon> getDepthClear()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set method for the depthClear property.
For example, to add a new item, do as follows:
getDepthClear().add(newItem);
Objects of the following type(s) are allowed in the list
FxCleardepthCommon
public List<FxClearstencilCommon> getStencilClear()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set method for the stencilClear property.
For example, to add a new item, do as follows:
getStencilClear().add(newItem);
Objects of the following type(s) are allowed in the list
FxClearstencilCommon
public String getDraw()
Stringpublic void setDraw(String value)
value - allowed object is
Stringpublic List<Object> getAlphaFuncOrBlendFuncOrBlendFuncSeparate()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set method for the alphaFuncOrBlendFuncOrBlendFuncSeparate property.
For example, to add a new item, do as follows:
getAlphaFuncOrBlendFuncOrBlendFuncSeparate().add(newItem);
Objects of the following type(s) are allowed in the list
ProfileGLSL.Type.Technique.Pass.TextureRECTEnable
ProfileGLSL.Type.Technique.Pass.FogDensity
ProfileGLSL.Type.Technique.Pass.LineStipple
ProfileGLSL.Type.Technique.Pass.LogicOp
ProfileGLSL.Type.Technique.Pass.PolygonOffsetPointEnable
ProfileGLSL.Type.Technique.Pass.DepthTestEnable
ProfileGLSL.Type.Technique.Pass.LineSmoothEnable
ProfileGLSL.Type.Technique.Pass.Texture3D
ProfileGLSL.Type.Technique.Pass.ProjectionMatrix
ProfileGLSL.Type.Technique.Pass.Texture2DEnable
ProfileGLSL.Type.Technique.Pass.BlendEnable
ProfileGLSL.Type.Technique.Pass.DepthBoundsEnable
ProfileGLSL.Type.Technique.Pass.LightQuadraticAttenuation
ProfileGLSL.Type.Technique.Pass.PolygonOffsetLineEnable
ProfileGLSL.Type.Technique.Pass.MaterialShininess
ProfileGLSL.Type.Technique.Pass.MultisampleEnable
ProfileGLSL.Type.Technique.Pass.PolygonOffsetFillEnable
ProfileGLSL.Type.Technique.Pass.BlendEquation
ProfileGLSL.Type.Technique.Pass.TextureCUBEEnable
ProfileGLSL.Type.Technique.Pass.DepthClampEnable
ProfileGLSL.Type.Technique.Pass.LineStippleEnable
ProfileGLSL.Type.Technique.Pass.PolygonOffset
ProfileGLSL.Type.Technique.Pass.PointSizeMin
ProfileGLSL.Type.Technique.Pass.PolygonStippleEnable
ProfileGLSL.Type.Technique.Pass.MaterialEmission
ProfileGLSL.Type.Technique.Pass.PolygonSmoothEnable
ProfileGLSL.Type.Technique.Pass.BlendColor
ProfileGLSL.Type.Technique.Pass.ColorMaterial
ProfileGLSL.Type.Technique.Pass.StencilMaskSeparate
ProfileGLSL.Type.Technique.Pass.AlphaTestEnable
ProfileGLSL.Type.Technique.Pass.SampleAlphaToOneEnable
ProfileGLSL.Type.Technique.Pass.TextureDEPTH
ProfileGLSL.Type.Technique.Pass.ShadeModel
ProfileGLSL.Type.Technique.Pass.FrontFace
ProfileGLSL.Type.Technique.Pass.LightSpecular
ProfileGLSL.Type.Technique.Pass.LightModelAmbient
ProfileGLSL.Type.Technique.Pass.StencilOpSeparate
ProfileGLSL.Type.Technique.Pass.ClearDepth
ProfileGLSL.Type.Technique.Pass.Shader
ProfileGLSL.Type.Technique.Pass.PolygonMode
ProfileGLSL.Type.Technique.Pass.NormalizeEnable
ProfileGLSL.Type.Technique.Pass.LightConstantAttenuation
ProfileGLSL.Type.Technique.Pass.LightEnable
ProfileGLSL.Type.Technique.Pass.Scissor
ProfileGLSL.Type.Technique.Pass.Texture1D
ProfileGLSL.Type.Technique.Pass.SampleAlphaToCoverageEnable
ProfileGLSL.Type.Technique.Pass.LogicOpEnable
ProfileGLSL.Type.Technique.Pass.ClipPlane
ProfileGLSL.Type.Technique.Pass.StencilMask
ProfileGLSL.Type.Technique.Pass.FogMode
ProfileGLSL.Type.Technique.Pass.Texture1DEnable
ProfileGLSL.Type.Technique.Pass.LightModelLocalViewerEnable
ProfileGLSL.Type.Technique.Pass.Texture2D
ProfileGLSL.Type.Technique.Pass.PointSmoothEnable
ProfileGLSL.Type.Technique.Pass.LightSpotCutoff
ProfileGLSL.Type.Technique.Pass.LightSpotDirection
ProfileGLSL.Type.Technique.Pass.LightModelColorControl
ProfileGLSL.Type.Technique.Pass.LightModelTwoSideEnable
ProfileGLSL.Type.Technique.Pass.ScissorTestEnable
ProfileGLSL.Type.Technique.Pass.FogCoordSrc
ProfileGLSL.Type.Technique.Pass.BlendFuncSeparate
ProfileGLSL.Type.Technique.Pass.TextureDEPTHEnable
ProfileGLSL.Type.Technique.Pass.BlendFunc
ProfileGLSL.Type.Technique.Pass.SampleCoverageEnable
ProfileGLSL.Type.Technique.Pass.LineWidth
ProfileGLSL.Type.Technique.Pass.ClearStencil
ProfileGLSL.Type.Technique.Pass.MaterialAmbient
ProfileGLSL.Type.Technique.Pass.StencilFuncSeparate
ProfileGLSL.Type.Technique.Pass.DepthBounds
ProfileGLSL.Type.Technique.Pass.LightDiffuse
ProfileGLSL.Type.Technique.Pass.FogColor
ProfileGLSL.Type.Technique.Pass.FogEnable
ProfileGLSL.Type.Technique.Pass.PointSize
ProfileGLSL.Type.Technique.Pass.DitherEnable
ProfileGLSL.Type.Technique.Pass.LightLinearAttenuation
ProfileGLSL.Type.Technique.Pass.Texture3DEnable
ProfileGLSL.Type.Technique.Pass.FogEnd
ProfileGLSL.Type.Technique.Pass.ModelViewMatrix
ProfileGLSL.Type.Technique.Pass.StencilTestEnable
ProfileGLSL.Type.Technique.Pass.LightPosition
ProfileGLSL.Type.Technique.Pass.LightSpotExponent
ProfileGLSL.Type.Technique.Pass.PointDistanceAttenuation
ProfileGLSL.Type.Technique.Pass.BlendEquationSeparate
ProfileGLSL.Type.Technique.Pass.ColorMaterialEnable
ProfileGLSL.Type.Technique.Pass.ColorMask
ProfileGLSL.Type.Technique.Pass.FogStart
ProfileGLSL.Type.Technique.Pass.DepthFunc
ProfileGLSL.Type.Technique.Pass.StencilOp
ProfileGLSL.Type.Technique.Pass.ClearColor
ProfileGLSL.Type.Technique.Pass.TextureCUBE
ProfileGLSL.Type.Technique.Pass.ColorLogicOpEnable
ProfileGLSL.Type.Technique.Pass.TextureEnvMode
Object
ProfileGLSL.Type.Technique.Pass.AlphaFunc
ProfileGLSL.Type.Technique.Pass.TextureRECT
ProfileGLSL.Type.Technique.Pass.MaterialDiffuse
ProfileGLSL.Type.Technique.Pass.CullFaceEnable
ProfileGLSL.Type.Technique.Pass.ClipPlaneEnable
ProfileGLSL.Type.Technique.Pass.LightingEnable
ProfileGLSL.Type.Technique.Pass.DepthRange
ProfileGLSL.Type.Technique.Pass.StencilFunc
ProfileGLSL.Type.Technique.Pass.LightAmbient
ProfileGLSL.Type.Technique.Pass.RescaleNormalEnable
ProfileGLSL.Type.Technique.Pass.DepthMask
ProfileGLSL.Type.Technique.Pass.CullFace
ProfileGLSL.Type.Technique.Pass.PointSizeMax
ProfileGLSL.Type.Technique.Pass.MaterialSpecular
ProfileGLSL.Type.Technique.Pass.TextureEnvColor
ProfileGLSL.Type.Technique.Pass.PointFadeThresholdSize
ProfileGLSL.Type.Technique.Pass.AutoNormalEnable
public List<Extra> getExtra()
This accessor method returns a reference to the live list,
not a snapshot. Therefore any modification you make to the
returned list will be present inside the JAXB object.
This is why there is not a set method for the extra property.
For example, to add a new item, do as follows:
getExtra().add(newItem);
Objects of the following type(s) are allowed in the list
Extra
public String getSid()
Stringpublic void setSid(String value)
value - allowed object is
String
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