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| Uses of TargetableFloat3 in org.collada._2005._11.colladaschema |
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| Fields in org.collada._2005._11.colladaschema declared as TargetableFloat3 | |
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protected TargetableFloat3 |
Light.TechniqueCommon.Ambient.color
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protected TargetableFloat3 |
Light.TechniqueCommon.Directional.color
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protected TargetableFloat3 |
Light.TechniqueCommon.Point.color
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protected TargetableFloat3 |
Light.TechniqueCommon.Spot.color
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protected TargetableFloat3 |
PhysicsScene.TechniqueCommon.gravity
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protected TargetableFloat3 |
RigidBody.TechniqueCommon.inertia
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protected TargetableFloat3 |
InstanceRigidBody.TechniqueCommon.inertia
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protected TargetableFloat3 |
RigidConstraint.TechniqueCommon.Limits.Linear.max
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protected TargetableFloat3 |
RigidConstraint.TechniqueCommon.Limits.SwingConeAndTwist.max
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protected TargetableFloat3 |
RigidConstraint.TechniqueCommon.Limits.Linear.min
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protected TargetableFloat3 |
RigidConstraint.TechniqueCommon.Limits.SwingConeAndTwist.min
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| Methods in org.collada._2005._11.colladaschema that return TargetableFloat3 | |
|---|---|
TargetableFloat3 |
ObjectFactory.createTargetableFloat3()
Create an instance of TargetableFloat3 |
TargetableFloat3 |
Light.TechniqueCommon.Ambient.getColor()
Gets the value of the color property. |
TargetableFloat3 |
Light.TechniqueCommon.Directional.getColor()
Gets the value of the color property. |
TargetableFloat3 |
Light.TechniqueCommon.Point.getColor()
Gets the value of the color property. |
TargetableFloat3 |
Light.TechniqueCommon.Spot.getColor()
Gets the value of the color property. |
TargetableFloat3 |
PhysicsScene.TechniqueCommon.getGravity()
Gets the value of the gravity property. |
TargetableFloat3 |
RigidBody.TechniqueCommon.getInertia()
Gets the value of the inertia property. |
TargetableFloat3 |
InstanceRigidBody.TechniqueCommon.getInertia()
Gets the value of the inertia property. |
TargetableFloat3 |
RigidConstraint.TechniqueCommon.Limits.Linear.getMax()
Gets the value of the max property. |
TargetableFloat3 |
RigidConstraint.TechniqueCommon.Limits.SwingConeAndTwist.getMax()
Gets the value of the max property. |
TargetableFloat3 |
RigidConstraint.TechniqueCommon.Limits.Linear.getMin()
Gets the value of the min property. |
TargetableFloat3 |
RigidConstraint.TechniqueCommon.Limits.SwingConeAndTwist.getMin()
Gets the value of the min property. |
| Methods in org.collada._2005._11.colladaschema with parameters of type TargetableFloat3 | |
|---|---|
Scale |
ObjectFactory.createScale(TargetableFloat3 value)
Create an instance of Scale} |
Translate |
ObjectFactory.createTranslate(TargetableFloat3 value)
Create an instance of Translate} |
void |
Light.TechniqueCommon.Ambient.setColor(TargetableFloat3 value)
Sets the value of the color property. |
void |
Light.TechniqueCommon.Directional.setColor(TargetableFloat3 value)
Sets the value of the color property. |
void |
Light.TechniqueCommon.Point.setColor(TargetableFloat3 value)
Sets the value of the color property. |
void |
Light.TechniqueCommon.Spot.setColor(TargetableFloat3 value)
Sets the value of the color property. |
void |
PhysicsScene.TechniqueCommon.setGravity(TargetableFloat3 value)
Sets the value of the gravity property. |
void |
RigidBody.TechniqueCommon.setInertia(TargetableFloat3 value)
Sets the value of the inertia property. |
void |
InstanceRigidBody.TechniqueCommon.setInertia(TargetableFloat3 value)
Sets the value of the inertia property. |
void |
RigidConstraint.TechniqueCommon.Limits.Linear.setMax(TargetableFloat3 value)
Sets the value of the max property. |
void |
RigidConstraint.TechniqueCommon.Limits.SwingConeAndTwist.setMax(TargetableFloat3 value)
Sets the value of the max property. |
void |
RigidConstraint.TechniqueCommon.Limits.Linear.setMin(TargetableFloat3 value)
Sets the value of the min property. |
void |
RigidConstraint.TechniqueCommon.Limits.SwingConeAndTwist.setMin(TargetableFloat3 value)
Sets the value of the min property. |
| Constructors in org.collada._2005._11.colladaschema with parameters of type TargetableFloat3 | |
|---|---|
Scale(TargetableFloat3 value)
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Translate(TargetableFloat3 value)
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