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See:
Description
| Interface Summary | |
|---|---|
| Loopable | An object capable of implementing some task in a loop. |
| LoopGovernor | Regulates the loop frequency by putting the Thread to sleep. |
| Class Summary | |
|---|---|
| EventQueueUpdateLoop | A Loopable that updates Updatables via the EventQueue. |
| FixedDelayLoopGovernor | Maintains a periodic rate by stalling the loop by a fixed delay. |
| Looper | Periodically runs a task in a loop using a separate thread. |
| NanoTimeLoopGovernor | Uses System nanoTime() to measure time between calls. |
| SamplerLoopGovernor | Sets the delay by sampling the calling frequency over time. |
| UpdateLoop | A Loopable that updates Updatables. |
| WindowedLoopGovernor | Uses windowed averaging to estimate the target loop delay. |
Threaded loop library for animation and simulation.
The loop library is documented in the book Advanced Java Game Programming.
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